Class ColorPicker
- Namespace
- OvrleUI
- Assembly
- OvrleUI.dll
- Inheritance
-
ObjectComponentBehaviourMono
Behaviour ColorPicker
- Inherited Members
-
Mono
Behaviour. Is Invoking() MonoBehaviour. Cancel Invoke() MonoBehaviour. Stop Coroutine(Coroutine) MonoBehaviour. Stop All Coroutines() MonoBehaviour. destroy Cancellation Token MonoBehaviour. use GUILayout MonoBehaviour. run InEdit Mode Behaviour.enabled Behaviour.is Active And Enabled Component.GetComponent<T>()Component.TryGetComponent<T>(out T)Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentInParent<T>()Component.GetComponentsInParent<T>()Component.GetComponents<T>()Component.Get Component Index() Component.transform Component.game Object Component.tag Object.Get InstanceID() Object.Get Hash Code() Object.InstantiateAsync<T>(T)Object.InstantiateAsync<T>(T, Transform)Object.InstantiateAsync<T>(T, Vector3, Quaternion)Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion) Object.Instantiate(Object, Vector3, Quaternion, Transform) Object.Instantiate(Object) Object.Instantiate(Object, Scene) Object.Instantiate(Object, Transform) Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object) Object.Destroy Immediate(Object) Object.Dont Destroy OnLoad(Object) Object.Destroy Object(Object) Object.FindObjectsOfType<T>()Object.FindObjectsByType<T>(FindObjectsSortMode)Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)Object.FindObjectOfType<T>()Object.FindFirstObjectByType<T>()Object.FindAnyObjectByType<T>()Object.FindFirstObjectByType<T>(FindObjectsInactive)Object.FindAnyObjectByType<T>(FindObjectsInactive)Object.To String() Object.name Object.hide Flags
Fields
OnChange
Call when color is changed.
Field Value
- Unity
Event <Color>
backgroundColor
Field Value
- Color
hoverBackgroundColor
Field Value
- Color
Properties
color
Property Value
- Color
isEnabled
If false, this slider can not be interacted.
Property Value
Methods
OnButtonClick()
OnPointerEnter()
OnPointerExit()
SetValue(Color, bool)
Set value with a bool parameter that indicates whether to trigger onChange event. Basically you can directory assign value to the value property, but this method is useful when you want to change value without triggering onChange event.
Parameters
colorColorcolor
triggerEventboolIf false, onChange() event is skipped.